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Update Time

In an effort to structure this blog a bit more soundly, I have now added an About page (linked on the blog site itself) and a Settings and Character Bios page. It is only in the initial phase, but I hope to continue updating throughout the month.

In the meantime, as I work on the project and elucidate more and more on the project, characters, and story as a whole, I’m also beginning to run an AskRustkin blog, in order to keep fairly regular content going. Anon asks are enabled, so if you have any questions about any aspect of the project, or if you wish to get character-specific responses, just ask away.

I may also be on the hunt for a new theme, as this one is a bit hard to read. Hopefully that will be resolved sooner rather than later.


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Some redesigns were in order. Here’s a stab at Iroh (formerly Ero), with a slightly more Yoji Shinkawa-inspired design. Really trying to play up the “ninja” part of Iroh’s skillset. Not sure if I overdid the belts and buckles, but I tried to make it all look like they are there with purpose. That’s what revisions are for.

Some redesigns were in order. Here’s a stab at Iroh (formerly Ero), with a slightly more Yoji Shinkawa-inspired design. Really trying to play up the “ninja” part of Iroh’s skillset. Not sure if I overdid the belts and buckles, but I tried to make it all look like they are there with purpose. That’s what revisions are for.

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Sorry for the lack of updates. Work got in the way. Regardless, here’s a new update.
—-
The Han’neesh are a civilization of mutants who have grown adept to  living underneath the sweltering heat of the desert sun, one of the few  tribes who can bear it. Their culture is largely ethnoreligious, meaning  much of the things they do and believe are very much tied to their  race. While not believing in a god specifically, they do worship the  elements to some small extent, and they have plenty of practices which  help keep people sated and working well with one another.
However, there are those who have splintered off into their own  group, centered around a single leader who has portrayed herself as  nothing short of an Earthly Goddess. At one time, she merely sought a  power grab which she could not have attained via the “official” means,  but over the years, she began buying her own cult of personality, and as  such, believes herself immortal.
This character shows up in a sidestory entitled, “Widow, Speak,” which may be melded into the Rustkin series as a whole.

Sorry for the lack of updates. Work got in the way. Regardless, here’s a new update.

—-

The Han’neesh are a civilization of mutants who have grown adept to living underneath the sweltering heat of the desert sun, one of the few tribes who can bear it. Their culture is largely ethnoreligious, meaning much of the things they do and believe are very much tied to their race. While not believing in a god specifically, they do worship the elements to some small extent, and they have plenty of practices which help keep people sated and working well with one another.

However, there are those who have splintered off into their own group, centered around a single leader who has portrayed herself as nothing short of an Earthly Goddess. At one time, she merely sought a power grab which she could not have attained via the “official” means, but over the years, she began buying her own cult of personality, and as such, believes herself immortal.

This character shows up in a sidestory entitled, “Widow, Speak,” which may be melded into the Rustkin series as a whole.

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Page 11.
Fun Fact: I began changing my process for comic creation by this point. Prior, I would only have one rough sketch layer on top of my thumbnail (the thumbnail hidden while I worked on the rough sketch in order to better create a decent composition once up close), but I decided to push for a little extra quality at the cost of time by making a second sketch layer (a final sketch layer) where I would tighten everything up as much as possible. Also prior, I would leave my lettering and sound effects on the same layer, same as panels and bubbles. They all got separated out for this one.
Very minor changes, but I think they helped make the page far stronger on its own, without any color added.

Page 11.

Fun Fact: I began changing my process for comic creation by this point. Prior, I would only have one rough sketch layer on top of my thumbnail (the thumbnail hidden while I worked on the rough sketch in order to better create a decent composition once up close), but I decided to push for a little extra quality at the cost of time by making a second sketch layer (a final sketch layer) where I would tighten everything up as much as possible. Also prior, I would leave my lettering and sound effects on the same layer, same as panels and bubbles. They all got separated out for this one.

Very minor changes, but I think they helped make the page far stronger on its own, without any color added.

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Page 10.
Fun Fact: There are very few “organized” militaries in the desert wastelands, where the story of Rustkin primarily takes place, save for the EPF, a division of the UGR. Much of the armed forces around that area are primarily made up of mercenaries, or are small militia which are made up of minutemen and personal guards.
Basically, if you see a whole bunch of people in the same uniform, with actual non-patched together weaponry, it’s typically a good sign you’re in absolutely the wrong place.
Or someone is really pissed AND has a LOT of money.

Page 10.

Fun Fact: There are very few “organized” militaries in the desert wastelands, where the story of Rustkin primarily takes place, save for the EPF, a division of the UGR. Much of the armed forces around that area are primarily made up of mercenaries, or are small militia which are made up of minutemen and personal guards.

Basically, if you see a whole bunch of people in the same uniform, with actual non-patched together weaponry, it’s typically a good sign you’re in absolutely the wrong place.

Or someone is really pissed AND has a LOT of money.

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Page 9.
Fun fact: Those aren’t just thugs.

Page 9.

Fun fact: Those aren’t just thugs.

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Page 8.
Fossil fuels have long since been tapped out as an energy source. However, the UGR (United Gaian Republic) had created, quite some time back, a renewable energy cell which operates on a combination of solar energy and hydrogen from water. This means most smaller vehicles are actually fully electric; the “revving” of an engine is still there, the result of the machinery within the cells spinning to life. After fully revved, the machinery spins fast enough to create a very dull hum, which can be felt in the hood. The big problem with these cells is that, even when you’re buying a knock-off brand, they’re ridiculously expensive. Vehicles themselves are cheap to produce and aren’t worth much in most places; what one really buys is the cell that’s installed in the vehicle.

Page 8.

Fossil fuels have long since been tapped out as an energy source. However, the UGR (United Gaian Republic) had created, quite some time back, a renewable energy cell which operates on a combination of solar energy and hydrogen from water. This means most smaller vehicles are actually fully electric; the “revving” of an engine is still there, the result of the machinery within the cells spinning to life. After fully revved, the machinery spins fast enough to create a very dull hum, which can be felt in the hood. The big problem with these cells is that, even when you’re buying a knock-off brand, they’re ridiculously expensive. Vehicles themselves are cheap to produce and aren’t worth much in most places; what one really buys is the cell that’s installed in the vehicle.

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Page 7.
In the original script, Gonza’s body wasn’t really looted. Then I got some ideas for his cloak to use later on, and figured, “why the heck not.”

Page 7.

In the original script, Gonza’s body wasn’t really looted. Then I got some ideas for his cloak to use later on, and figured, “why the heck not.”

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